Answer by ikeo
It was much easier than I was making it out to be. The COLLADA matrices make complete sense if you decompose them and set the localPosition, localScale, and localRotation as follows:Vector3 x = new...
View ArticleAnswer by Alex 17
Maybe it will be helpful:function GetParentScale(): Vector3 { var sf: Vector3 = Vector3.one; var parentTransform: Transform = null; if (thisTransform.parent) parentTransform = thisTransform.parent;...
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